How do I use Tags on Halo Custom Edition?

I downloaded some weapon tags, but I have no idea how to use them, does anyone know how to use these weapon tags in Halo Custom Edition? Such as putting a scarab gun tags on blood gulch?

You'll need the Halo Editing Kit, available here:
http://hce.halomaps.org/index.cfm?fid=411

You'll also need the HEK+ tool:
http://hce.halomaps.org/index.cfm?fid=2289

Download and install the HEK (be warned, its a pretty big file) if you haven't already. It should be, by default, in the C:Program FilesMicrosoft GamesHalo Custom Edition directory. You'll also notice a "tags" folder in there. Now, take those weapon tags you downloaded, and install them into your tags folder by following the instructions usually included in the readme file. They usually go in tagsweapons.

Now you'll need that HEK+ tool. Download it, install it, and open it up. Now, hit "Open Map File" and select the map you want the weapons in from the regular Halo maps folder, default C:Program FilesMicrosoft GamesHaloMAPS
Now in HEK+, you'll see the tags of that map appear. Go to levelstest
and drag and drop all the contents of that folder into the "Tag Extraction Queue". Uncheck "Save extracted tag list" and hit "Extract"

When the levelstest
files are done extracting with HEK+, open up Guerrilla, a tool that came with HEK. It should be in the C:Program FilesMicrosoft GamesHalo Custom Edition folder along with the rest of the tools. It has a sort of Neanderthal man as an icon. In Guerrilla, go ahead and do File.item_collection.

Now, to add it into the map. Close Guerrilla and open up Sapien, another tool that came with the HEK. Navigate to levelstest
, and open up the
.scenario file. This map is the map you extracted earlier with HEK+. Give it a while to load, and when it loads up, you can move around in the map. Used WASD to move and the middle button and the mouse to look around. Now, under "game data" on the hierarchy view, select "netgame equipment", then right click where you want your weapon to be. On the properties palette, scroll all the way down until you get to the "...", and click them. Find the .item_collection you made with Guerrilla, and open that. Save the scenario and close Sapien.

Now you're ready to compile your map. Before that, go in your tagslevelstest
folder and find your .scenario tag. Rename it to something else, so it won't overwrite the actual map when you compile. Don't use spaces or weird characters in the name.
To compile the map, do Start Menu In cmd, type, without any errors:

cd c:program filesmicrosoft gameshalo custom edition

Then type:

tool build-cache-file levelstest

Let it compile. When its finished, open up CE and test it out!

NOTE: You cannot open up a campaign scenario, so with HEK+, you'll have to extract only stuff in the "levelstest" folder.

NOTE2: If you need more help, I'm sorry, this guide is the best I can do. If something goes wrong that is not explained in this tutorial, you'll have to open up the "debug.txt" text document in your Halo Custom Edition folder. Scroll down and copy the most recent entry, and try posting that on Halo CE Mapping forums. If all else fails, do something intelligent.


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